Tale of the Tape

Visual comparison of key statistics

4.7 🏆
Points
2.3
2.6
Rebounds
🏆 3.0
1.1 🏆
Assists
0.3
61.1% 🏆
True Shooting %
48.6%
-2.5
Offensive Impact
🏆 -0.9
-0.2
Defensive Impact
🏆 +0.6
-2.7
Overall Impact
🏆 -0.4
11.4%
Usage Rate
🏆 13.5%

Skill Profile

Percentile rankings compared to all NBA players

🎯Scoring
33🏆
vs
11
📊Efficiency
77🏆
vs
9
🏀Playmaking
64🏆
vs
26
🔄Rebounding
49
vs
🏆74
🛡️Defense
46
vs
🏆69
Impact
9
vs
🏆57

Scouting Report

Anthony Gill Headshot

Anthony Gill (33)

StatValuePercentile
TS%61.1%77
 
SQ3719
 
FTr19.2%35
 
3PAr24.2%18
 
ORB6969
 
cTOV11.7%14
 
Load1810
 
Creation1.218
 
Portability6.267
 
Passer Rating5264
 
CraftedOPM-2.56
 
Deflections4.588
 
raDTOV0.162
 
DRB28
 
Rim Defense0.6%38
 
Rim Frequency43.2%82
 
BLKpct2.372
 
Versatility32.938
 
rPF0.733
 
CraftedDPM-0.246
 
Charles Bassey Headshot

Charles Bassey (25)

StatValuePercentile
TS%48.6%9
 
SQ02
 
FTr30%67
 
3PArnull%2
 
ORB6969
 
cTOV6.8%82
 
Load19.113
 
Creation0.77
 
Portability1.213
 
Passer Rating3126
 
CraftedOPM-0.946
 
Deflections2.859
 
raDTOV-0.77
 
DRB79
 
Rim Defense-26.5%100
 
Rim Frequency50%97
 
BLKpct4.992
 
Versatility1219
 
rPF1.7710
 
CraftedDPM0.669
 

*compared to all other players who played > 48 minutes.

Shot Charts

Anthony Gill

Shot Chart by Distance

NBA CourtATB3: No DataLC3: No DataRC3: 100.0%MID: No DataPAINT: 100.0%RA: 80.0% RA PAINT MID LC3 RC3 ATB3
ZonePlayerLeague
RA80.0%66.4%
PAINT100.0%44.4%
MID0.0%41.3%
LC30.0%37.1%
RC3100.0%38.2%
ATB30.0%34.9%

Shot Distribution

Colors indicate shot volume relative to league average (red = more, blue = less)

Restricted Area: 30% Paint: 5% Right Corner 3: 50% Other: 15%
Restricted Area30%
Paint5%
Right Corner 350%
Other15%

Charles Bassey

Shot Chart by Distance

NBA CourtATB3: No DataLC3: No DataRC3: No DataMID: No DataPAINT: No DataRA: 75.0% RA PAINT MID LC3 RC3 ATB3
ZonePlayerLeague
RA75.0%66.4%
PAINT0.0%44.4%
MID0.0%41.3%
LC30.0%37.1%
RC30.0%38.2%
ATB30.0%34.9%

Shot Distribution

Colors indicate shot volume relative to league average (red = more, blue = less)

Restricted Area: 50% Paint: 50%
Restricted Area50%
Paint50%