Tale of the Tape

Visual comparison of key statistics

4.8 🏆
Points
3.3
7.2 🏆
Rebounds
2.2
1.2 🏆
Assists
0.3
54.3%
True Shooting %
🏆 73.5%
-2.9
Offensive Impact
🏆 -2.7
+0.2 🏆
Defensive Impact
+0.1
-2.7
Overall Impact
🏆 -2.6
11.8%
Usage Rate
🏆 14.7%

Skill Profile

Percentile rankings compared to all NBA players

🎯Scoring
17
vs
🏆71
📊Efficiency
31
vs
🏆98
🏀Playmaking
26🏆
vs
8
🔄Rebounding
68🏆
vs
55
🛡️Defense
59🏆
vs
57
Impact
11
vs
🏆13

Scouting Report

Dylan Cardwell Headshot

Dylan Cardwell (24)

StatValuePercentile
TS%54.3%31
 
SQ3215
 
FTr40.6%86
 
3PAr1.6%6
 
ORB8787
 
cTOV11.2%21
 
Load16.16
 
Creation0.67
 
Portability1.214
 
Passer Rating3226
 
CraftedOPM-2.92
 
Deflections2.550
 
raDTOV0.163
 
DRB49
 
Rim Defense-11%93
 
Rim Frequency48.8%96
 
BLKpct7.598
 
Versatility10.117
 
rPF4.20
 
CraftedDPM0.259
 
Joan Beringer Headshot

Joan Beringer (19)

StatValuePercentile
TS%73.5%98
 
SQ03
 
FTr10.8%13
 
3PArnull%2
 
ORB5050
 
cTOV9.9%34
 
Load19.116
 
Creation1.526
 
Portability4.144
 
Passer Rating208
 
CraftedOPM-2.72
 
Deflections1.28
 
raDTOV0.163
 
DRB60
 
Rim Defense-14.5%98
 
Rim Frequency43%82
 
BLKpct4.992
 
rPF2.444
 
CraftedDPM0.157
 

*compared to all other players who played > 48 minutes.

Shot Charts

Dylan Cardwell

Shot Chart by Distance

NBA CourtATB3: No DataLC3: No DataRC3: No DataMID: No DataPAINT: No DataRA: 66.7% RA PAINT MID LC3 RC3 ATB3
ZonePlayerLeague
RA66.7%66.4%
PAINT0.0%44.4%
MID0.0%41.3%
LC30.0%37.1%
RC30.0%38.2%
ATB30.0%34.9%

Shot Distribution

Colors indicate shot volume relative to league average (red = more, blue = less)

Restricted Area: 43.5% Paint: 30.4% Right Corner 3: 13% Other: 13.1%
Restricted Area43.5%
Paint30.4%
Right Corner 313%
Other13.1%

Joan Beringer

Shot Chart by Distance

NBA CourtATB3: No DataLC3: No DataRC3: No DataMID: No DataPAINT: No DataRA: 72.7% RA PAINT MID LC3 RC3 ATB3
ZonePlayerLeague
RA72.7%66.4%
PAINT0.0%44.4%
MID0.0%41.3%
LC30.0%37.1%
RC30.0%38.2%
ATB30.0%34.9%

Shot Distribution

Colors indicate shot volume relative to league average (red = more, blue = less)

Restricted Area: 100%
Restricted Area100%