Tale of the Tape

Visual comparison of key statistics

5.1 🏆
Points
2.9
7.5 🏆
Rebounds
1.9
1.4 🏆
Assists
0.2
58.7%
True Shooting %
🏆 65.1%
-2.1
Offensive Impact
🏆 -1.5
+1.8 🏆
Defensive Impact
+0.3
-0.3 🏆
Overall Impact
-1.2
10.8%
Usage Rate
🏆 15.4%

Skill Profile

Percentile rankings compared to all NBA players

🎯Scoring
26
vs
🏆64
📊Efficiency
61
vs
🏆90
🏀Playmaking
45🏆
vs
4
🔄Rebounding
68🏆
vs
54
🛡️Defense
89🏆
vs
61
Impact
59🏆
vs
39

Scouting Report

Dylan Cardwell Headshot

Dylan Cardwell (24)

StatValuePercentile
TS%58.7%61
 
SQ3012
 
FTr35.9%81
 
3PAr0.8%5
 
ORB8888
 
cTOV11.1%19
 
Load16.25
 
Creation0.77
 
Portability2.425
 
Passer Rating4245
 
CraftedOPM-2.110
 
Deflections2.549
 
raDTOV0.162
 
DRB48
 
Rim Defense-8.1%87
 
Rim Frequency48.8%96
 
BLKpct7.598
 
Versatility10.718
 
rPF4.20
 
CraftedDPM1.889
 
Joan Beringer Headshot

Joan Beringer (19)

StatValuePercentile
TS%65.1%90
 
SQ4127
 
FTr26.6%59
 
3PArnull%2
 
ORB5050
 
cTOV9.1%45
 
Load19.717
 
Creation1.320
 
Portability2.124
 
Passer Rating154
 
CraftedOPM-1.525
 
Deflections1.515
 
raDTOV0.162
 
DRB58
 
Rim Defense-10%92
 
Rim Frequency51.2%98
 
BLKpct5.796
 
rPF2.982
 
CraftedDPM0.361
 

*compared to all other players who played > 48 minutes.

Shot Charts

Dylan Cardwell

Shot Chart by Distance

NBA CourtATB3: No DataLC3: No DataRC3: No DataMID: No DataPAINT: No DataRA: 66.7% RA PAINT MID LC3 RC3 ATB3
ZonePlayerLeague
RA66.7%66.4%
PAINT0.0%44.4%
MID0.0%41.3%
LC30.0%37.1%
RC30.0%38.2%
ATB30.0%34.9%

Shot Distribution

Colors indicate shot volume relative to league average (red = more, blue = less)

Restricted Area: 43.5% Paint: 30.4% Right Corner 3: 13% Other: 13.1%
Restricted Area43.5%
Paint30.4%
Right Corner 313%
Other13.1%

Joan Beringer

Shot Chart by Distance

NBA CourtATB3: No DataLC3: No DataRC3: No DataMID: No DataPAINT: No DataRA: 72.7% RA PAINT MID LC3 RC3 ATB3
ZonePlayerLeague
RA72.7%66.4%
PAINT0.0%44.4%
MID0.0%41.3%
LC30.0%37.1%
RC30.0%38.2%
ATB30.0%34.9%

Shot Distribution

Colors indicate shot volume relative to league average (red = more, blue = less)

Restricted Area: 100%
Restricted Area100%